deKay's Lofi Gaming

Adventures of Lolo 2 (Wii)

I bought and downloaded this for the VC at the weekend, but for reasons explained elsewhere, didn’t really get a chance to play it. But today, I did. And very lovely it is to. Basically, it’s the same as the first game, which I played (and enjoyed) last year. If you don’t recall, it’s a Sokoban type game, where you have to collect hearts, then some treasure, then escape the room. However, you have to push blocks and take certain …

Adventures of Lolo (Wii): COMPLETED!

I was so close last night! I was doing 10-4 pretty much how you were supposed to, but I just needed to speed up on my Snakey-pushing. 10-5 (the final level) was way, way easier than I expected, and I did it on my second go. Overall, it’s a great game. It looks crap, and yes, is just a crate pushing game at heart, but it’s well executed and the difficulty curve is pitched perfectly, so it’s well worth a …

Adventures of Lolo (Wii)

A few more levels, although it took me over an hour. I’m now on 10-4, which I’m pretty certain is the penultimate level. I can see how to do 10-4, it’s just I don’t seem to be quick enough at shunting egged snakeys around. Yes, that does make sense, if you’ve played the game…

Adventures of Lolo (Wii)

OK, so I’m going to try to finish this one off. I’m off to a decent start too, having managed to get from 7-4(ish) to 9-3. Yeah, so that’s not many levels, but it’s really quite hard now and some levels are taking 20+ attempts. I think Floor 10 is the last one. It certainly implies that the “Demon’s room is on the next floor” or something.

Adventures of Lolo (Wii)

Haven’t played this in ages (I got stuck) and was looking round the games I had on my Wii and decided to try again. It’s getting hard now. Really hard. I managed about another five levels, reaching 7-3 (I think). Not sure how far there is to go though – I’m assuming 10 worlds?

Adventures of Lolo (Wii)

I was stuck on one level for aaaaaaages, but then I had a stroke of genius and moved on. I’m on Floor 6 now, on the 3rd or 4th level there. Things are getting a bit tricky, because not only do you have to navigate the “get the hearts” phase, and the “get to the chest” phase, but sometimes you now have to look ahead to the “leave the level” bit – I’d inadvertently blocked myself in a couple of …

Completed 2007

Viva Pinata (360 12/01/2007) New Rally-X (360 14/01/2007) Super Castlevania IV (Wii 25/01/2007) Castlevania: Circle of the Moon (GBA 30/01/2007) Castlevania: Harmony of Dissonance (GBA 04/02/2007) Castlevania: Aria of Sorrow (GBA 10/02/2007) Super Mario World (Wii 11/02/2007) Kirby’s Adventure (Wii 17/02/2007) The Castlevania Adventure (GB 18/02/2007) Castlevania II: Belmont’s Revenge (GB 19/02/2007) Castlevania: Portrait of Ruin (DS 25/02/2007) Gunpey (DS 01/03/2007) Kororinpa (Wii 03/03/2007) Kirby Squeak Squad (DS 08/03/2007) Teenage Mutant Ninja Turtles (360 14/03/2007) Hotel Dusk: Room 215 (DS …

Lit (Wii)

I’ve been playing this quite a lot over the last week or so. I saw the (short and uninformative) trailer a while ago and thought it looked good, but didn’t really know what to expect in terms of gameplay. Turns out it’s great! It’s sort of the opposite of my least favourite sort of game ever – stealth. Instead of staying hidden in the dark, you have to stay in the light, lighting areas of the room to reach the …

2007: A Year in Gaming – Part 2

May May was more varied than previous months this year.¬¨‚Ć There was Eledees and Wing Island on the Wii, Crackdown, Lego Star Wars II and Tony Hawk’s American Wasteland on the 360, and the amazing Ouendan 2 on the DS, as well a plethora of 360 demos, XBLA games, and Wii VC titles. I struggled with the original NES Castlevania (on the VC) for a while too, and never did manage to complete it.¬¨‚Ć It’s just too hard! June Oh …